To Err is Human, To Forgive Divine

So yesterday I spent about an hour fawning over the ending of Red Dead Redemption, one of my favourite video games.

Today, I’m doing the same with L.A. Noire, a game fast becoming equally placed among my top ten. (Actually not a bad idea for a series of blogs, once I actually come up with a concrete top ten list.).
SECOND FAIR WARNING. Spoilers may follow, so if you haven’t finished the game, do it before reading. If you haven’t played it, what are you doing?!
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And The Last Enemy That Shall Be Destroyed.

I finished LA Noire recently, Rockstar and Team Bondi’s 1940’s detective ‘thriller’ (I use ” as its a game that’s very very hard to properly describe). Around the same time last year I finished Rockstar’s western themed Red Dead Redemption. In between that, Alan Wake, a supernatural horror from Remedy.

All three rank among the best written and directed games I’ve ever played. They play out like serial TV shows, LA Noire and Alan Wake especially, given their fairly episodic structure (each ‘level’ is totally self contained, but all lead to a greater, bigger finale). I think this is why the endings to all three were so very effective. Continue reading